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Maya 2014 with Python’s PIL Module

February 4, 2014by mistermatti 24 Comments

Since I have not found this anywhere online, here is my version. For some reason the devs of Autodesk Maya decided to switch to VS2010 for compiling their Python interpreter, […]

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computergraphics

LIC and boids, kinda

October 8, 2013by mistermatti Leave a comment

So, I’ve been tinkering a bit more with the boids… I had the idea of borrowing concepts from a technique called ‘line integral convolution’ and play with what that one […]

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computergraphics

Fun with boids

October 4, 2013by mistermatti 4 Comments

Here is a follow-up on the flocking-experiments that I posted before. Last time, all forces were created from the boids themselves by influencing each other. I started to add external […]

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computergraphics

Some tests with boids and flocking

October 1, 2013by mistermatti Leave a comment

Here is something I’ve been playing with lately. It has been done before and it’s nothing fancy, – I enjoyed tinkering with it nonetheless :) Everything was written in C++ […]

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computergraphics

Org2blog for emacs

September 18, 2013by mistermatti Leave a comment

This is a short one. Just testing if my setup works.  I am an emacs-nerd and naturally I want to publish my posts from emacs and avoid the web-interface as […]

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emacs

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Recent Posts

  • Maya 2014 with Python’s PIL Module
  • LIC and boids, kinda
  • Fun with boids
  • Some tests with boids and flocking
  • Org2blog for emacs

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  • February 2014 (1)
  • October 2013 (3)
  • September 2013 (1)

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